Mostly grid-pattern with the edges having most of the custom stuff. You can see the general layout of the city above. That means there's a total buildable area of 52,900 squares. Maximum Buildable Land The starter tile has about 230 x 230 buildable squares when fully flattened and leveled. Is highly complex so a scientific approach would take a long time. ![]() I'll try to stick to the broad strokes because this game ![]() I don't want to learn all theįiner points of how C:S works, and I won't relay that here. ![]() When I set out to do this, I made an effort not to try to reverse-engineer the game.
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